Rather than gaming, consumers are interested in the metaverse for practical purposes

Kitco Media
By Jordan Finneseth
Published
Updated
Kitco News
The Leading News Source in Precious Metals

Kitco NEWS has a diverse team of journalists reporting on the economy, stock markets, commodities, cryptocurrencies, mining and metals with accuracy and objectivity. Our goal is to help people make informed market decisions through in-depth reporting, daily market roundups, interviews with prominent industry figures, comprehensive coverage (often exclusive) of important industry events and analyses of market-affecting developments.

Editor's Note: With so much market volatility, stay on top of daily news! Get caught up in minutes with our speedy summary of today's must-read news and expert opinions. Sign up here!

(Kitco News) - Despite the struggles faced by the cryptocurrency ecosystem over the past year, the integration of blockchain technology into the internet continues to pick up steam as the metaverse remains a popular topic among both consumers and businesses.

According to the findings from a recent report released by the information technology services and consulting firm Accenture, 55% of the roughly 9,000 consumers surveyed see the metaverse as a business opportunity for creating and monetizing content.

A vast majority (89%) of C-suite level executives also indicated that the metaverse will have an important role in the future of their organizations, according to the results of a separate survey completed by 3,200 C-suite executives.

Altogether, the growing interest from consumers and businesses in the metaverse as a creator economy and tool for completing day-to-day tasks is expected to generate more than $1 trillion in commerce – which represents roughly 4.2% of company revenues – by the end of 2025.

On the user side of things, 55% of consumers want to be active users of the metaverse, with 90% of those interested looking to get involved within the next year. The top features highlighted by those surveyed include easy-to-use interfaces (cited by 70%) and access to a wide variety of applications (68%).

As for what they want to get out of using the metaverse, the majority of responses included practical uses such as connecting with friends and family, saving time, accessing consumer services, and completing everyday tasks.

Surprisingly, only 4% of consumers viewed the metaverse as a gaming platform, with 70% of respondents saying that they intend to use the metaverse to access products and services across a variety of sectors including media and entertainment, fitness, retail, travel and healthcare.

Younger consumers showed more interest in media and fitness uses, while the older crowd is more interested in accessing health services in new ways. All respondents expressed a desire to enhance the things they already do every day, such as the experience of working out at home (cited by 60%) or improving interactions with health professionals (55%).


Starbucks enters the Metaverse with its NFT rewards program 'Starbucks Odyssey'

“The metaverse as a continuum of technologies and human-centric experiences will usher in the next era of our digital lives and transform all aspects of business,” said David Treat, senior managing director and co-lead of Accenture’s Metaverse Continuum business group. “Underpinning it all are opportunities for new products and services, digital assets, business models and the technical capacity for conveying a sense of presence and expression.”

In order to take advantage of this opportunity, businesses are encouraged to be highly engaged with consumers from the start to ensure optimal development, understand that this will be a continuous learning process, and build to meet consumer expectations for today while also planning for the industry’s future developments.

Above all, a key takeaway from the surveys is that both businesses and consumers need to start thinking about the possibility of the metaverse becoming as ingrained into day-to-day life as the internet and mobile device are currently.

“Consumers are starting to see the metaverse as an essential tool which, when integrated into their lives, can streamline how they complete tasks and increase productivity,” said Kevan Yalowitz, Accenture’s Software & Platforms industry practice lead. “Businesses able to deliver tangible experiences that address consumer needs in key areas of interest will gain [an] early-mover advantage in a rapidly forming metaverse industry.”

Kitco Media

Jordan Finneseth

Jordan Finneseth is a Crypto Market Reporter for Kitco Crypto. Coming from a background in Psychology and Human Behavior, he began to focus his attention on the cryptocurrency space in early 2017 after noticing the rapid growth of this emerging market. Since that time, Jordan has worked as a content creator for multiple projects and as a crypto news journalist reporting on the latest developments within the cryptocurrency market. Jordan holds a Master of Science in Clinical/Counseling Psychology and a pair of Bachelor's degrees in Psychology and Environmental Health Science. You can reach out Jordan Finneseth at 1- 514.670.1372.

Mdi Earth Logo

Tags:

Share

Disclaimer: The views expressed in this article are those of the author and may not reflect those of Kitco Metals Inc. The author has made every effort to ensure accuracy of information provided; however, neither Kitco Metals Inc. nor the author can guarantee such accuracy. This article is strictly for informational purposes only. It is not a solicitation to make any exchange in commodities, securities or other financial instruments. Kitco Metals Inc. and the author of this article do not accept culpability for losses and/ or damages arising from the use of this publication.